Solifex Studios
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Features

Proximity voice

Group nearby players into Discord voice channels automatically — Spigot or across a network.

Module

modules.voiceProximity

Config

features.voice

Platform

Spigot & proxy networks

Players close together in-game are moved into a shared Discord voice channel; walk apart and you're split back out. Works on a standalone Spigot server, or across a BungeeCord/Velocity network in proxy mode — the bot runs wherever the network's bot lives and Spigot backends stream player positions to it.

yamlfeatures.yml
voice:
  # Category the proximity channels are created under
  category: '123456789012345678'
  # The channel players sit in when out of range
  lobby: '123456789012345678'
  # Grouping distance, in blocks
  proximityDistance: 50
  # How often positions are re-evaluated, in ticks
  tickSpeed: 20

Note

Set the category and lobby to real IDs from the server that runs the Discord bot. The bot needs Manage Channels and Move Members to shuffle players between channels.